Bugs Thread.
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- Kaz
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Re: Bugs Thread.
The HTML form for each submit button has name="grrrr" in the form tag. Not sure why, as most forms in the game are not explicitly named. I must have been thinking about doing something and then not done so, or been irritated by something (hence the grrrr).
I suppose it is possible that iPhone's browser cannot handle multiple forms on the same page with the same name identitfying them. Can you claim the 3 kills using your PC, then check the page using the phone. I suspect that when there is just 1 claim it'll show.
Next few days are going to be hectic, but I'll edit the script once I've finished my current house move, and ask you to try on your iPhone again the next time you have multiple bounties
I suppose it is possible that iPhone's browser cannot handle multiple forms on the same page with the same name identitfying them. Can you claim the 3 kills using your PC, then check the page using the phone. I suspect that when there is just 1 claim it'll show.
Next few days are going to be hectic, but I'll edit the script once I've finished my current house move, and ask you to try on your iPhone again the next time you have multiple bounties
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
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Wars of Tonan (Monarchy Inspired Miniatures)
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- Jokingjoe
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Re: Bugs Thread.
kAZ:
I just sent cash to an allied kingdom, then killed the alliance.
Checking the other kingdom, the cash never went through, and was basically lost. Is this working as intended?
I just sent cash to an allied kingdom, then killed the alliance.
Checking the other kingdom, the cash never went through, and was basically lost. Is this working as intended?
- Kaz
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Re: Bugs Thread.
It works as far as I know.
Would have to have checked the kingdoms in the database before the failed cash transfer happened to really know.
When `Ambush Caravans` kicks in it wipes the flag in the database, so I have no idea after the event if an ambush happened or not.
More than happy to do an experiment, although not for a few days as I wont be about much.
[edit] Actually, I'll instead take a look at how easy it would be to modify the message you get when sending a caravan to say if an ambush occured. Maybe also see how easy it is to send a message to the intended recipient saying that the expected caravan didn't arrive. To be honest I'm not sure why those messages dont already exist.
Doing that I should notice any code errors anyway, and I can re-investogate if nothing arrives and no message is received.
Would have to have checked the kingdoms in the database before the failed cash transfer happened to really know.
When `Ambush Caravans` kicks in it wipes the flag in the database, so I have no idea after the event if an ambush happened or not.
More than happy to do an experiment, although not for a few days as I wont be about much.
[edit] Actually, I'll instead take a look at how easy it would be to modify the message you get when sending a caravan to say if an ambush occured. Maybe also see how easy it is to send a message to the intended recipient saying that the expected caravan didn't arrive. To be honest I'm not sure why those messages dont already exist.
Doing that I should notice any code errors anyway, and I can re-investogate if nothing arrives and no message is received.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
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Wars of Tonan (Monarchy Inspired Miniatures)
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Re: Bugs Thread.
oh, it went through dude. all 15 odd mill straight into my chest. thankyou
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LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
- Kaz
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Re: Bugs Thread.
That's good, although I think that I still need to do the modifications. There ought to be some recognition that ambushes have happened. Even though one didn't in this particular case.stainless wrote:oh, it went through dude. all 15 odd mill straight into my chest. thankyou
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
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Re: Bugs Thread.
I got a message at my end. it said I had intercepted $xxx from xxxx's caravan. or something along those lines. I certainly knew where the money came from anyway. I agree that the victim needs a message too. always nice to know where that left over few million went.
WARRIOR of LETO
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
- Jokingjoe
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Re: Bugs Thread.
LOL< nice Stain.
I take it's you I'm fighting with so heavily at the bottom of the rungs in Bloodbath. Been a blast 
Re: Bugs Thread.
sorry mate, I must have jumped the gun. it must have been somebody else's cash I high jacked.
WARRIOR of LETO
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
- Jokingjoe
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Re: Bugs Thread.
maybe not--if your the high duo at the top, you hit me recently too. I had enough spam I didn't bother to check thoroughly. Kaz, I don't think a new text is neccessary to show you've been ambushed. There is already a warning so long as you have enough scum. If you don't, then you shouldn't know what's going on anyway imo.
- Kaz
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Re: Bugs Thread.
I mean a warning that happens when your ambush is actually triggered.
For example, you get ambushed and receive the news at the time. Then an ally (who didnt get any news) send you some money and it vanishes.
That person ought to at least be advised what happened. Not where it ended up, just that it didnt get through.
For example, you get ambushed and receive the news at the time. Then an ally (who didnt get any news) send you some money and it vanishes.
That person ought to at least be advised what happened. Not where it ended up, just that it didnt get through.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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- Jokingjoe
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Re: Bugs Thread.
Oh, I see. The targeted recipient who was expecting a gift would receive a message. That would make sense.
My lord, we had been promised aid, but the courier never arrived. We fear the worst...
My lord, we had been promised aid, but the courier never arrived. We fear the worst...
- Kaz
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Re: Bugs Thread.
And the sender too. As far as i recall the ambush can trigger sending or receiving, so there is always a third party that gets no message at all
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
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Re: Bugs Thread.
The way it worked in the past was the only messaged received was to the person whos caravan had been sabbed (I believe the message is poison daggers).
Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
http://www.Flapship.com
http://www.Flapship.com
- Kaz
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Re: Bugs Thread.
That's in news when the sabotage was set up, rather than when the sabotage is triggered. The only person to get a message when sab is triggered (and cash intercepted) is person that did the sab, getting a note telling them they just got some more money.Maverick wrote:The way it worked in the past was the only messaged received was to the person whos caravan had been sabbed (I believe the message is poison daggers).
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Re: Bugs Thread.
I meant the only news received by the people who had been intercepted, not the intercepter.
Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
http://www.Flapship.com
http://www.Flapship.com
Re: Bugs Thread.
just back to the "claim bounty" button. it was weird. I logged in today via my phone as usual, and when I went to the foreign affairs screen and all 5 drop boxes showed up as available to claim. I claimed one of them successfully and afterwards the remainder reverted back to showing as claimed again. it still works fine from the laptop!
i don't know if the extra info helps with the code changing later, but I thought I would share.
my mum always said sharing was good.
i don't know if the extra info helps with the code changing later, but I thought I would share.
my mum always said sharing was good.
WARRIOR of LETO
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
- Jokingjoe
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Re: Bugs Thread.
Last I recall, the message to the sabbed was something about your scouts being found slumping over when you'd be hit with a caravan ambush.
Mav, you playing?
Mav, you playing?
- Jokingjoe
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Re: Bugs Thread.
OK Kaz, not so much a bug as a typo in your achievements list.
Princess of the Realm
This achievement is awarded to the players who finished with the 2nd to 5th highest networths at the end of a game instance. To finish as Princess, the instance must have been played with a male kingdom leader.
Just a typo on the male/female part for princess.
Princess of the Realm
This achievement is awarded to the players who finished with the 2nd to 5th highest networths at the end of a game instance. To finish as Princess, the instance must have been played with a male kingdom leader.
Just a typo on the male/female part for princess.
Re: Bugs Thread.
I have just declared on a NPC kingdom in bloodbath and I am getting an error message every time I try to attack.
Parse error: syntax error, unexpected '{' in /var/www/vhosts/monarchygame.com/code/shell/mon_v2/mascr_war_tart.php on line 11
Parse error: syntax error, unexpected '{' in /var/www/vhosts/monarchygame.com/code/shell/mon_v2/mascr_war_tart.php on line 11
WARRIOR of LETO
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
Re: Bugs Thread.
usually too when I declare on someone, it shows up in the scrolls with (at war) next to it. it hasn't seemed to happen this time
WARRIOR of LETO
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
LIBERATE Quad
Its not the size of the man that matters, its the size of the fight in the man the counts!
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