Bugs Thread.

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Kaz
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Re: Bugs Thread.

Post by Kaz » Sun Jan 15, 2012 1:00 pm

The HTML form for each submit button has name="grrrr" in the form tag. Not sure why, as most forms in the game are not explicitly named. I must have been thinking about doing something and then not done so, or been irritated by something (hence the grrrr).

I suppose it is possible that iPhone's browser cannot handle multiple forms on the same page with the same name identitfying them. Can you claim the 3 kills using your PC, then check the page using the phone. I suspect that when there is just 1 claim it'll show.

Next few days are going to be hectic, but I'll edit the script once I've finished my current house move, and ask you to try on your iPhone again the next time you have multiple bounties
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Re: Bugs Thread.

Post by Jokingjoe » Sun Jan 15, 2012 8:23 pm

kAZ:

I just sent cash to an allied kingdom, then killed the alliance.

Checking the other kingdom, the cash never went through, and was basically lost. Is this working as intended?

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Re: Bugs Thread.

Post by Kaz » Sun Jan 15, 2012 10:07 pm

It works as far as I know.

Would have to have checked the kingdoms in the database before the failed cash transfer happened to really know.

When `Ambush Caravans` kicks in it wipes the flag in the database, so I have no idea after the event if an ambush happened or not.

More than happy to do an experiment, although not for a few days as I wont be about much.

[edit] Actually, I'll instead take a look at how easy it would be to modify the message you get when sending a caravan to say if an ambush occured. Maybe also see how easy it is to send a message to the intended recipient saying that the expected caravan didn't arrive. To be honest I'm not sure why those messages dont already exist.

Doing that I should notice any code errors anyway, and I can re-investogate if nothing arrives and no message is received.
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Re: Bugs Thread.

Post by stainless » Sun Jan 15, 2012 10:42 pm

oh, it went through dude. all 15 odd mill straight into my chest. thankyou
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Re: Bugs Thread.

Post by Kaz » Sun Jan 15, 2012 11:04 pm

stainless wrote:oh, it went through dude. all 15 odd mill straight into my chest. thankyou
That's good, although I think that I still need to do the modifications. There ought to be some recognition that ambushes have happened. Even though one didn't in this particular case.
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Re: Bugs Thread.

Post by stainless » Sun Jan 15, 2012 11:18 pm

I got a message at my end. it said I had intercepted $xxx from xxxx's caravan. or something along those lines. I certainly knew where the money came from anyway. I agree that the victim needs a message too. always nice to know where that left over few million went.
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Re: Bugs Thread.

Post by Jokingjoe » Tue Jan 17, 2012 12:18 am

LOL< nice Stain. :D I take it's you I'm fighting with so heavily at the bottom of the rungs in Bloodbath. Been a blast :)

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Re: Bugs Thread.

Post by stainless » Tue Jan 17, 2012 12:49 pm

sorry mate, I must have jumped the gun. it must have been somebody else's cash I high jacked.
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Re: Bugs Thread.

Post by Jokingjoe » Tue Jan 17, 2012 3:33 pm

maybe not--if your the high duo at the top, you hit me recently too. I had enough spam I didn't bother to check thoroughly. Kaz, I don't think a new text is neccessary to show you've been ambushed. There is already a warning so long as you have enough scum. If you don't, then you shouldn't know what's going on anyway imo.

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Re: Bugs Thread.

Post by Kaz » Tue Jan 17, 2012 7:27 pm

I mean a warning that happens when your ambush is actually triggered.

For example, you get ambushed and receive the news at the time. Then an ally (who didnt get any news) send you some money and it vanishes.

That person ought to at least be advised what happened. Not where it ended up, just that it didnt get through.
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Re: Bugs Thread.

Post by Jokingjoe » Tue Jan 17, 2012 8:01 pm

Oh, I see. The targeted recipient who was expecting a gift would receive a message. That would make sense.

My lord, we had been promised aid, but the courier never arrived. We fear the worst...

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Re: Bugs Thread.

Post by Kaz » Tue Jan 17, 2012 8:43 pm

And the sender too. As far as i recall the ambush can trigger sending or receiving, so there is always a third party that gets no message at all
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Re: Bugs Thread.

Post by Maverick » Tue Jan 17, 2012 9:41 pm

The way it worked in the past was the only messaged received was to the person whos caravan had been sabbed (I believe the message is poison daggers).
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Re: Bugs Thread.

Post by Kaz » Tue Jan 17, 2012 10:16 pm

Maverick wrote:The way it worked in the past was the only messaged received was to the person whos caravan had been sabbed (I believe the message is poison daggers).
That's in news when the sabotage was set up, rather than when the sabotage is triggered. The only person to get a message when sab is triggered (and cash intercepted) is person that did the sab, getting a note telling them they just got some more money.
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Re: Bugs Thread.

Post by Maverick » Tue Jan 17, 2012 10:30 pm

I meant the only news received by the people who had been intercepted, not the intercepter.
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Re: Bugs Thread.

Post by stainless » Wed Jan 18, 2012 1:46 am

just back to the "claim bounty" button. it was weird. I logged in today via my phone as usual, and when I went to the foreign affairs screen and all 5 drop boxes showed up as available to claim. I claimed one of them successfully and afterwards the remainder reverted back to showing as claimed again. it still works fine from the laptop!

i don't know if the extra info helps with the code changing later, but I thought I would share.
my mum always said sharing was good.
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Re: Bugs Thread.

Post by Jokingjoe » Wed Jan 18, 2012 7:39 am

Last I recall, the message to the sabbed was something about your scouts being found slumping over when you'd be hit with a caravan ambush.

Mav, you playing?

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Re: Bugs Thread.

Post by Jokingjoe » Sun Jan 22, 2012 2:30 am

OK Kaz, not so much a bug as a typo in your achievements list.


Princess of the Realm

This achievement is awarded to the players who finished with the 2nd to 5th highest networths at the end of a game instance. To finish as Princess, the instance must have been played with a male kingdom leader.

Just a typo on the male/female part for princess.

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Re: Bugs Thread.

Post by stainless » Sun Jan 22, 2012 8:58 am

I have just declared on a NPC kingdom in bloodbath and I am getting an error message every time I try to attack.

Parse error: syntax error, unexpected '{' in /var/www/vhosts/monarchygame.com/code/shell/mon_v2/mascr_war_tart.php on line 11
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Re: Bugs Thread.

Post by stainless » Sun Jan 22, 2012 9:20 am

usually too when I declare on someone, it shows up in the scrolls with (at war) next to it. it hasn't seemed to happen this time
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