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Guilds 2013
Posted: Tue Jan 01, 2013 12:49 pm
by Kaz
On Facebook I said that once the new artwork is complete, even though the response to the thread has been low, I'd give a guilded game a try.
I suggested the New Year as a possible time for this to happen.
Well, New Year has arrived and the artwork is still a long way from complete. Also, due to lack of activity from the handful of people with test access this age, there has not really been any movement on getting the guilded systems functional.
I still don't think there are enough players for a guilded game, but am prepared to give it a shot, even if the artwork is not yet ready. However, to do this I need some players prepared to help test the guild systems so they can go live.
Send me a PM if you're interested in helping test out the guilds system.
Re: Guilds 2013
Posted: Sun Jan 13, 2013 10:12 pm
by Kaz
I'm pretty sure that a playable guilds format ought to be available in the next couple of weeks.
In order to actually succeed, maximum exposure needs to be generated. Simple fact is if we get a decent turn out from the start, then the format might actually have a slim chance of working.
I'm posting this now so that there is time to get some exposure.
Everyone, please like the posts on the facebook group and page, and link this thread to everyone you can think of.
https://www.facebook.com/Monarchy.Game?ref=hl
https://www.facebook.com/groups/121312767940228/
Re: Guilds 2013
Posted: Mon Jan 14, 2013 9:19 pm
by Kaz
Re: Guilds 2013
Posted: Tue Jan 15, 2013 9:03 pm
by Kaz
For better or worse it's going to happen, we now have a couple of new forums. We'll be returning to the original name for the guilded game rather than come up with something new (along the lines of Conquest, Domination etc).
Guilds [OOC]
~ OOC forums for the Guilds version of the Classic game.
Return to Istan [Guilds RP]
~Beyond the Eastern Mountains and the Desert of Decay lie the lands once fought over by the warring guilds of Tonan. If the guilds are to rise, they must reclaim the lands they once held, and defend them in the name of Barnabas, Angelique or Leto.
Re: Guilds 2013
Posted: Thu Jan 17, 2013 5:02 pm
by Tara
WOW! Sweet deal Kaz! I'll try'n drum up business however I can.
I'm living on the right side of the street these days, so the favors I can offer to come play Guilds game will be hmmrmms well more creative I guess! lol
Thanks for Guilds man! I hope we won't let us down!
Re: Guilds 2013
Posted: Thu Jan 17, 2013 5:04 pm
by Maverick
Hmm now Im rethinking my stance on what guild to join.
I want the one that offers the most lucrative favors. My offers usually were that if I didnt do what I was told Id be beaten.

Re: Guilds 2013
Posted: Thu Jan 17, 2013 5:08 pm
by Tara
Ahh, Mav, I see we're both at the same impass. It's 12:00 somewhere (here, in fact) so if ya like, we can start sittin back, havin a smoke an'a drink, an' talk about those guilds. ...*fiddles with her pockets* ya gots a charter? I thought I had one, or someone's, around here somewhere..
Re: Guilds 2013
Posted: Thu Jan 17, 2013 5:29 pm
by Kaz
I still want to see `Mav Guild` vs `Venus Guild`
I intend to change the way guilds are stored anyway, so with this current version you're not 'forced' to fill out all the usual charter stuff and await acceptance. Guilds can be retrieved immediately.
However, I'd still prefer the full on storyline charters to be in place as soon as possible. If you want to dig up an old guild try here :
http://www.evernight.com/guilds/
Probably best to search rather than go to the 'game' where you expect to find the guild. Who knows what 'game' a guild will be listed under, sometime they got moved randomly when new versions were created. Any guild prior to the late 2002 data loss is gone

Re: Guilds Returns Sat Jan 26th 2013
Posted: Fri Jan 25, 2013 2:59 pm
by Tara
You could always make a seperate game: "Mav guild -vs- Venus guild -vs- whichever god they don't pick's guild" neither of their egos could stand NOT to play (HA!). Here's where I'd jokingly laugh all mad-wench-like. .. ohh that's even worthy of advertisement! lol & ticket sales, but I guess we could give the tickets free these days haha
Re: Guilds Returns Sat Jan 26th 2013
Posted: Sat Jan 26, 2013 3:10 am
by Venus
Pft!!!! I do -not-have an ego,....;p.
I never had an ego. /smiles innocently.
I just know how good I am;)
(Hey Tara!!!!)
Re: GUILDS IS LIVE
Posted: Sat Jan 26, 2013 5:55 pm
by Kaz
The Guilds game is now live. Sorry it's slightly later than you might have expected, we have relatives arrive while I was finishing up.
I'll get a change log and bug thread up asap.