[OOC] This first post will be updated as we go with descriptions of Crown Keep, capital of the Empire and home to the Senate. If you wish for this post to be updated with details you have roleplayed, please send a PM to the Roleplay Staff group.
This thread is intended as a starting point for roleplay. Once you leave the city, please leave a link to your new thread so that you can be followed easily. [/OOC]
Crown Keep [City - North-East - Senate - Has Port]
Moderators: Staff, Roleplay Staff
- Kaz
- Administrator
- Posts: 2614
- Joined: Thu Sep 24, 2009 1:27 am
- Location: The Vinyards of Fernabergia
- Tempers Ball Posts: 3873
- Tempers Ball/Braggarts Hall Alt: Kaz
- Contact:
Crown Keep [City - North-East - Senate - Has Port]
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
- Kaz
- Administrator
- Posts: 2614
- Joined: Thu Sep 24, 2009 1:27 am
- Location: The Vinyards of Fernabergia
- Tempers Ball Posts: 3873
- Tempers Ball/Braggarts Hall Alt: Kaz
- Contact:
Re: Crown Keep [City - North-East - Senate - Has Port]
I have created a map for Crown Keep and added it to the Gallery
http://monarchygame.com/boards/gallery/ ... lbum_id=23
The album contains an overall view of the city and a selection of larger views of various parts of the city.

http://monarchygame.com/boards/gallery/ ... lbum_id=23
The album contains an overall view of the city and a selection of larger views of various parts of the city.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Who is online
Users browsing this forum: No registered users and 1 guest