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~ OOC forums for the Guilds version of the Classic game.
Please be courteous while posting and observe the forum rules.
Moderators: Staff, Game Staff
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klez
- Newbling
- Posts: 6
- Joined: Sun Sep 18, 2016 3:56 am
Post
by klez » Wed Sep 28, 2016 7:30 am
Kaz wrote:What do you mean you've not got additional turns? Are you talking about conquest, or a different game? If you mean conquest, the game is designed so that you get all the turns in the beginning, rather than per hour. You get more turns by killing other kingdoms and claiming bounties, or by dying and restarting. If nobody kills you and you've run out of turns, you can use the suicide function to restart. If you've not been getting turns in a different game then something is wrong.
It's not really 'budget' that's the main issue with regards to recoding the game. It's mostly development time, my priorities are trying to make money in the day to day. The things I really want to implement will take a proper recode to do right.
Noted. Thanks

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Jokingjoe
- Second Centurion
- Posts: 1204
- Joined: Fri Jan 22, 2010 7:35 pm
- Location: New Bern, NC
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by Jokingjoe » Wed Sep 28, 2016 1:52 pm
Bloodbath is the best game if you want a lot of action--you get the full load of turns every day. To get max turns in guild, it still takes almost 48 hrs.
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EltonSel
- Newbling
- Posts: 1
- Joined: Sat Jan 26, 2019 10:01 am
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by EltonSel » Mon Jan 28, 2019 1:30 pm
Do any guilds recruit new players any more? What's the scene like nowadays?
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Kaz
- Administrator
- Posts: 2611
- Joined: Thu Sep 24, 2009 1:27 am
- Location: The Vinyards of Fernabergia
- Tempers Ball Posts: 3873
- Tempers Ball/Braggarts Hall Alt: Kaz
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Contact:
Post
by Kaz » Mon Jan 28, 2019 10:00 pm
Elton,
Guilds is essentially dead. At the moment the games are not actually running because I was running a little experiment. But when I bring them back online guilds won't be coming back, there just simply isn't the playerbase to support it.
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