Training Troops / Troop Caps

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Re: Training Troops / Troop Caps

Post by Kaz » Sat May 11, 2013 1:40 pm

Let's avoid turning this thread into a debate about Halodreams, the Monarchy Guilds game forum is not the place to discuss other games. We've got other forums for that.

Auto-training is an idea, but it's not something that I would actively prioritise. It also would not be implemented as a replacement for the current training system. If it was ever included, it would be a slow paced system that occasionally promoted troops (perhaps including a level beyond elite that could only be reached via this method). It would run alongside the standard turn-based training system.

This forum is starting to fill up with a lot of ways to change the game, when it is supposed to be about the guilds game. While I'm more amenable to game suggestions here than was historically the case at Evernight/Shareplay, this is still the Guilds forum. If you have interest in the development side of things then PM me about joining the testing team.

Try and remember that I am one person, and I already have a list of priorities that'll take me a long time to get finished. Complete readjustments of how entire interlocking modules (like training) work, are not high priority.

I've mentioned we can talk about the positive or negative effect of raising the troop cap, but the conversation keeps coming back to training which is not changing. At least not at this time.
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