I know your busy guy and only have so much time/energy that you can devote to this game and you do an amazing job keeping this place alive, and thats one of the reason I find myself coming back time and time again, and when I come back and when I'm not here I randomly think of things related to this game community. Well here is another idea that came to me that I'd figured I'd share, even if you don't decide to do it, I hope that people like me who want to improve this place keeps inspiring you to keep improving this community.
So on to the idea....
Like alot of other game designs of the past the point of this game is to make people be agresive toward each other and not care when they die/have to restart. The idea behind the game type is that you can't grow your realm unless you kill someone, and for each kill you get(war/sorc/scum) your max land increases by a small amount.
How envision it is: You start with 500 acres, you can praise and build up to 2,500 acres. At which point you have to either kill or be killed to build more. If you kill someone by war "Invade and take their land" or by scum or Sorc "Destroy all their peasants causing the lords of the land to die from starvation" your realm goes up 500-1000 acres that you can build on. If you are killed you get to restart and go from there, with the exception of if you already have kills. If you have 1 kill when you die, its a restart. If you have 2 kills when you die you can restart with an additional 500-1000 acres. If you have 3 kills when you die you can restart with an additional 1k-2k acres. Etc... basicly when you die you lose the 500-1000 acres to your max size down to 2.5k acres.
This would make the game less about building up a realm and more about attacking constantly. Up hitting would be easier because IF the game is played right, no one can get big enough that they can fluff enough temples/troops/scum so they can't be killed. And since any kill counts scum killing or sorc killing would be great for them who like sorcing/magic or scouting/scum. There might need to be a slight buff to killing peasants from scum/sorc so that single players can do it easier with a full set of turn... or turn on squad/guilds to allow team work.
anyway just a suggestion... and from the way I like to play this game would be awesome.