Games have reset (4th Auguest 2013)

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Kaz
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Games have reset (4th Auguest 2013)

Post by Kaz » Sun Jul 28, 2013 6:48 pm

It's getting close to 2 months and even though I'm not really ready from a code upgrade point of view, the games are in need of a reset. Especially Guilds.

This is your official warning, at some point between now and 4th August (a weeks time) I will be resetting:

Conquest
Domination
Bloodbath
Guilds

There ought to be a couple of code tweaks, but probably nothing as major as has been seen in the last few resets. I've just been a bit busy.
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Stee Jans » Sun Jul 28, 2013 6:53 pm

Thank god.
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Tara
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Tara » Mon Jul 29, 2013 1:24 pm

lol yea Stee, we are oh so beat up, but it's still been fun for most I hope!
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Aruara » Mon Jul 29, 2013 11:39 pm

LOL ... Whenever I've returned to the game I always seem to choose a point just before reset.
I'm starting to believe I'm the right person in the wrong place at the wrong time, but on a good note it is a form of consistency :?
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Darnivan » Tue Jul 30, 2013 12:21 am

That seems like the perfect time to return. :)

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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Tara » Tue Jul 30, 2013 2:14 am

I would say the same thing, Darnivan =)

Welcome back to Guilds Aruara. Look at it this way, now you have a chance to come outta NPP, attack, and get saved by the bell lol (j/k, half the fun for me is the retal hehe)
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Aruara » Wed Jul 31, 2013 12:22 am

HaHa... This is something I was secretly planning Tara... All my plans have been revealed... I'm, doomed!

"Faith first guild second"

I suppose I'm going to have to attack UG considering LKA are still at war since my application :(
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Aruara » Wed Jul 31, 2013 5:57 pm

I'm guessing reset is actually right here and now.

"You encountered a error in township xx db_conf xx guilds Can:2"

Didn't even get a chance to get back in out of 'Logout' for bonus turns :(

Well fresh start, GL all.
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Aruara
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Aruara » Wed Jul 31, 2013 6:00 pm

In fact I think that was a IE error .....haha

And i'm still logged out for another 6 hours anyway.... haha
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Kaz
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Kaz » Wed Jul 31, 2013 6:21 pm

That's generally caused by trying to access

/guildsgame.php

rather than

/guildsgame.php?module=REALMODULE&number=REALNUMBER&god=REALGOD&game=REALGAME

with an active session.

Without the active session you'd get a session related error

It could also be caused by a dodgy kingdom number link in the database.
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)

Post by Aruara » Thu Aug 01, 2013 12:32 am

I think I was trying to access realm or account via IE while having it open in Chrome, have had lots of problems with Chrome recently, and IE now seem not to recognize Flash Player now I've updated it, I'm assuming I'm missing a plugin TBH.

But yeah Kaz, That's what I though (Without the techno know how) so I closed everything and restarted and all was good.

If in doubt reset everything ... works with most things in many aspects :D
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Kaz
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Re: Reset In Progress (4th Auguest 2013)

Post by Kaz » Sun Aug 04, 2013 3:01 pm

Reset is in progress, I'll update this thread once the games are back up and running.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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Kaz
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Re: Reset In Progress (4th Auguest 2013)

Post by Kaz » Sun Aug 04, 2013 3:14 pm

Hall of Fame is up (yes I've still not created the guilds and quad pages... I'll make them a priority)

Bloodbath #9 http://www.monarchygame.com/hof.php?hof=46
Conquest2 #11 http://www.monarchygame.com/hof.php?hof=47
Domination2 #12 http://www.monarchygame.com/hof.php?hof=48
Guilds #3 http://www.monarchygame.com/hof.php?hof=49
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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Kaz
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Re: Reset In Progress (4th Auguest 2013)

Post by Kaz » Sun Aug 04, 2013 3:42 pm

Random Races for the new age

Bloodbath: Elemental & Centaur
Domination2: Dwarven & Fae
Guilds: Elemental & Sidhe
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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Kaz
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Re: Reset In Progress (4th Auguest 2013)

Post by Kaz » Sun Aug 04, 2013 3:47 pm

Game Code has been updated to v2.5.

The following changes have been made:
viewtopic.php?f=2&t=1423&p=25552#p25552

Including:
* Restore land and buildings is now based on a tiered tax system rather than a percentage.
* Original Training screen has been retired
* Aesthetic changes to Township screen
* UG/UQ kingdoms can no longer attack NPC's in games where `Enforce Guild` or `Enforce Quad` is active.

In addition:

Downhit code has been turned back on for Bloodbath.

No other settings changes have been made from last age.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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Kaz
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Re: Games have reset (4th Auguest 2013)

Post by Kaz » Sun Aug 04, 2013 3:58 pm

Games should be up and running again
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
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