Games have reset (4th Auguest 2013)
Moderators: Kaz, Archangel, Gili, Teanos
- Kaz
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Games have reset (4th Auguest 2013)
It's getting close to 2 months and even though I'm not really ready from a code upgrade point of view, the games are in need of a reset. Especially Guilds.
This is your official warning, at some point between now and 4th August (a weeks time) I will be resetting:
Conquest
Domination
Bloodbath
Guilds
There ought to be a couple of code tweaks, but probably nothing as major as has been seen in the last few resets. I've just been a bit busy.
This is your official warning, at some point between now and 4th August (a weeks time) I will be resetting:
Conquest
Domination
Bloodbath
Guilds
There ought to be a couple of code tweaks, but probably nothing as major as has been seen in the last few resets. I've just been a bit busy.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
Thank god.
The Red Ranks
Bringing gravitas to dick jokes since 2013
Bringing gravitas to dick jokes since 2013
- Tara
- Indecisive Wenchie
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)
lol yea Stee, we are oh so beat up, but it's still been fun for most I hope!
"...you like havin insides?
'cuz those are gonna be outsides!"
TRR!
cha-cha-cha!
'cuz those are gonna be outsides!" TRR!
cha-cha-cha!
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
LOL ... Whenever I've returned to the game I always seem to choose a point just before reset.
I'm starting to believe I'm the right person in the wrong place at the wrong time, but on a good note it is a form of consistency
I'm starting to believe I'm the right person in the wrong place at the wrong time, but on a good note it is a form of consistency
You ain't seen me right!?
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
That seems like the perfect time to return. 
- Tara
- Indecisive Wenchie
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)
I would say the same thing, Darnivan =)
Welcome back to Guilds Aruara. Look at it this way, now you have a chance to come outta NPP, attack, and get saved by the bell lol (j/k, half the fun for me is the retal hehe)
Welcome back to Guilds Aruara. Look at it this way, now you have a chance to come outta NPP, attack, and get saved by the bell lol (j/k, half the fun for me is the retal hehe)
"...you like havin insides?
'cuz those are gonna be outsides!"
TRR!
cha-cha-cha!
'cuz those are gonna be outsides!" TRR!
cha-cha-cha!
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
HaHa... This is something I was secretly planning Tara... All my plans have been revealed... I'm, doomed!
"Faith first guild second"
I suppose I'm going to have to attack UG considering LKA are still at war since my application
"Faith first guild second"
I suppose I'm going to have to attack UG considering LKA are still at war since my application
You ain't seen me right!?
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
I'm guessing reset is actually right here and now.
"You encountered a error in township xx db_conf xx guilds Can:2"
Didn't even get a chance to get back in out of 'Logout' for bonus turns
Well fresh start, GL all.
"You encountered a error in township xx db_conf xx guilds Can:2"
Didn't even get a chance to get back in out of 'Logout' for bonus turns
Well fresh start, GL all.
You ain't seen me right!?
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
In fact I think that was a IE error .....haha
And i'm still logged out for another 6 hours anyway.... haha
And i'm still logged out for another 6 hours anyway.... haha
You ain't seen me right!?
- Kaz
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Re: Reset Approaching (Between 28th July and 4th Aug 2013)
That's generally caused by trying to access
/guildsgame.php
rather than
/guildsgame.php?module=REALMODULE&number=REALNUMBER&god=REALGOD&game=REALGAME
with an active session.
Without the active session you'd get a session related error
It could also be caused by a dodgy kingdom number link in the database.
/guildsgame.php
rather than
/guildsgame.php?module=REALMODULE&number=REALNUMBER&god=REALGOD&game=REALGAME
with an active session.
Without the active session you'd get a session related error
It could also be caused by a dodgy kingdom number link in the database.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Re: Reset Approaching (Between 28th July and 4th Aug 2013)
I think I was trying to access realm or account via IE while having it open in Chrome, have had lots of problems with Chrome recently, and IE now seem not to recognize Flash Player now I've updated it, I'm assuming I'm missing a plugin TBH.
But yeah Kaz, That's what I though (Without the techno know how) so I closed everything and restarted and all was good.
If in doubt reset everything ... works with most things in many aspects
But yeah Kaz, That's what I though (Without the techno know how) so I closed everything and restarted and all was good.
If in doubt reset everything ... works with most things in many aspects
You ain't seen me right!?
- Kaz
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Re: Reset In Progress (4th Auguest 2013)
Reset is in progress, I'll update this thread once the games are back up and running.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
- Kaz
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Re: Reset In Progress (4th Auguest 2013)
Hall of Fame is up (yes I've still not created the guilds and quad pages... I'll make them a priority)
Bloodbath #9 http://www.monarchygame.com/hof.php?hof=46
Conquest2 #11 http://www.monarchygame.com/hof.php?hof=47
Domination2 #12 http://www.monarchygame.com/hof.php?hof=48
Guilds #3 http://www.monarchygame.com/hof.php?hof=49
Bloodbath #9 http://www.monarchygame.com/hof.php?hof=46
Conquest2 #11 http://www.monarchygame.com/hof.php?hof=47
Domination2 #12 http://www.monarchygame.com/hof.php?hof=48
Guilds #3 http://www.monarchygame.com/hof.php?hof=49
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
- Kaz
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Re: Reset In Progress (4th Auguest 2013)
Random Races for the new age
Bloodbath: Elemental & Centaur
Domination2: Dwarven & Fae
Guilds: Elemental & Sidhe
Bloodbath: Elemental & Centaur
Domination2: Dwarven & Fae
Guilds: Elemental & Sidhe
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
- Kaz
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Re: Reset In Progress (4th Auguest 2013)
Game Code has been updated to v2.5.
The following changes have been made:
viewtopic.php?f=2&t=1423&p=25552#p25552
Including:
* Restore land and buildings is now based on a tiered tax system rather than a percentage.
* Original Training screen has been retired
* Aesthetic changes to Township screen
* UG/UQ kingdoms can no longer attack NPC's in games where `Enforce Guild` or `Enforce Quad` is active.
In addition:
Downhit code has been turned back on for Bloodbath.
No other settings changes have been made from last age.
The following changes have been made:
viewtopic.php?f=2&t=1423&p=25552#p25552
Including:
* Restore land and buildings is now based on a tiered tax system rather than a percentage.
* Original Training screen has been retired
* Aesthetic changes to Township screen
* UG/UQ kingdoms can no longer attack NPC's in games where `Enforce Guild` or `Enforce Quad` is active.
In addition:
Downhit code has been turned back on for Bloodbath.
No other settings changes have been made from last age.
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
- Kaz
- Administrator
- Posts: 2614
- Joined: Thu Sep 24, 2009 1:27 am
- Location: The Vinyards of Fernabergia
- Tempers Ball Posts: 3873
- Tempers Ball/Braggarts Hall Alt: Kaz
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Re: Games have reset (4th Auguest 2013)
Games should be up and running again
Programming is 10% science, 25% ingenuity and 65% getting the ingenuity to work with the science
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
Wars of Tonan (Monarchy Inspired Miniatures)
Armatures for Sculpting Miniatures
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