First 150 Build Strategy for 2.0 Tithe Races

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First 150 Build Strategy for 2.0 Tithe Races

Postby Nymphsong » Sun Nov 23, 2014 6:25 pm

So, I have been play testing my initial build strategy and have found one that just about max's out the most amount of land one can get within the first 150 turns (using tithe bonus 2.0 races, Human, Goblin, Elven, Elemental, and Sidhe). Essentially, this build strategy will take you to the edge of NPP, see you to over 4k acres in size and give you a good base for continued building upon completion of your next build cycle. If you are planning an early war this strategy is NOT ideal, as it is not set to fort a defense in any way, shape or form.

If you have done this strategy right, you should have also benefited from 4 of the 11 tithe bonuses.

This will deal with three structural types that I am simplifying for easier basis. T1 = Guildhalls, T2 = Hovels, T4 = Quarries, Micro-Tithe = (MT) (Although in many ways they have different name types.) This can also serve as a proofing tool to see if other realms are using other...bugs in the system to make their restarts, rebuilds, etc...beyond what can be normally done. That said, if someone has a better strategy out there, please let me know, I am always willing to be schooled myself!

Without further ado, this what you need to do to get to where you need to be!

1. T4 = 28 Type it in...as you see these numbers and actions...
2. T4 = 24
3. T4 = 24
4. T4 = 30
5. T4 = 24
6. T4 = 28
7. T4 = 32
8. T4 = 18
9. T4 = 19
10. T4 = 40
11. T4 = 21
12. T1 = 5, T2 = 5, T4 = 12
13. T1 = 5, T2 = 5, T4 = 13
14. T1 = 5, T2 = 5, T4 = 13
15. T1 = 5, T2 = 5, T4 = 14
16. T1 = 5, T2 = 5, T4 = 14
17. T1 = 5, T2 = 5, T4 = 15
18. T1 = 5, T2 = 5, T4 = 15
19. T1 = 5, T2 = 5, T4 = 16
20. MT
21. T1 = 5, T2 = 5, T4 = 14
22. T4 = 25
23. T4 = 52
24. MT
25. T1 = 5, T2 = 5, T4 = 14
26. T4 = 24
27. T4 = 50
28. T4 = 26
29. T4 = 27
30. MT
31. T1 = 5, T2 = 5, T4 = 16
32. T4 = 26
33. T4 = 54
34. MT
35. T1 = 5, T2 = 5, T4 = 15
36. T4 = 25
37. T4 = 52
38. T4 = 54
39. MT
40. T1 = 5, T2 = 5, T4 = 17
41. T4 = 27
42. T4 = 28
43. MT
44. T1 = 5, T2 = 5, T4 = 16
45. T4 = 26
46. T4 = 81
47. T4 = 28
48. MT
49. T1 = 5, T2 = 5, T4 = 17
50. T4 = 27
51. T4 = 28
52. MT
53. T1 = 5, T2 = 5, T4 = 17
54. T4 = 27
55. T4 = 56
56. MT
57. T1 = 5, T2 = 5, T4 = 17
58. T4 = 81
59. T4 = 56
60. MT
61. T1 = 5, T2 = 5, T4 = 18
62. T4 = 56
63. MT
64. T1 = 5, T2 = 5, T4 = 17
65. T4 = 27
66. T4 = 112
67. MT
68. T4 = 56
69. MT
70. T4 = 84
71. MT
72. T4 = 112
73. T4 = 29
74. MT
75. T4 = 28
76. T4 = 29
77. T4 = 28 (This should be the only time you build less land than your max build rate.)
78. MT
79. T4 = 84
80. T4 = 58
81. MT
82. T4 = 56
83. MT
84. T4 = 84
85. MT
86. T4 = 140
87. MT
88. T4 = 56
89. MT
90. T4 = 84
91. MT
92. T4 = 140
93. MT
94. T4 = 56
95. T4 = 29
96. MT
97. T4 = 112
98. T4 = 29
99. MT
100. T4 = 28
101. T4 = 58
102. MT
103. T4 = 58
104. MT
105. T4 = 84
106. T4 = 58
107. MT
108. T4 = 58
109. MT
110. T4 = 58

110 step process...I will be making these in guilds as I go, unless Kaz can move my save designs over at some point and save me a lot or work! :P
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Re: First 150 Build Strategy for 2.0 Tithe Races

Postby Kaz » Sun Nov 23, 2014 10:15 pm

I'd suggest breaking step 1 into 2 steps

1. T4 = 28 Type it in...as you see these numbers and actions...

becomes

1. T5 = 1, T4 = 3
2. T4 = 24

That way you start generating 1 elan per turn from turn 2 onwards
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Re: First 150 Build Strategy for 2.0 Tithe Races

Postby Jokingjoe » Wed Dec 03, 2014 9:43 pm

I haven't done a new start build in a while, but that's a really good idea. :)
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